SudsyGaming Rust
Online 24.138.20.1:28017 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SudsyGaming Rust rank against other Rust servers?
By player hours over the last seven days, SudsyGaming Rust places at #15,349, within the top 69% of ranked servers.
How busy is SudsyGaming Rust?
Of its 500 slots, SudsyGaming Rust is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on SudsyGaming Rust mean?
The game's server browser reads the tags SudsyGaming Rust publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include SudsyGaming Rust?
These Rust Population lists include SudsyGaming Rust: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on SudsyGaming Rust?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on SudsyGaming Rust?
The force wipe is the only wipe SudsyGaming Rust takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 9 hours ago.
Settings
Which map does SudsyGaming Rust run?
SudsyGaming Rust uses a map the game generates, procedural, at size 4,500 with seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on SudsyGaming Rust?
No gather rate appears in the name of SudsyGaming Rust. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does SudsyGaming Rust run?
The setup is Rust network protocol 2635 and build 168909 on Windows for SudsyGaming Rust. Steam updates your game automatically, but you need the same protocol to join.
Does SudsyGaming Rust run smoothly?
The last 48 hours saw an average of 84 server fps, with 72 as the lowest. The entity count reached 121,766: buildings, deployables and all other objects. Up to 4,040 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is SudsyGaming Rust online, and how reliable is it?
SudsyGaming Rust is up and running at the moment. About 5 days 4 hours ago, it restarted, according to its uptime. It was up 73% of the time over the last 7 full days, 122 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is SudsyGaming Rust located?
No region is published by SudsyGaming Rust. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 24.138.20.1:28017.
How to join
How do I join SudsyGaming Rust?
To connect directly, open Rust's console with F1 and type client.connect 24.138.20.1:28017; or press Launch Rust on this page and Steam opens Rust and joins for you.