Rust PopulationField survey · Rust servers
Observing 51,425 players 11,685 servers 3,180 with someone on 127 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,335NAfirst seen 13 Sep 2026

H.O.G. * Solo / Duo * Skills

Online NA 24.148.20.219:28030 checked 9m ago

duo monthly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,335
top 69% · #1509 in NA
Last wipe
16d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #367 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

5.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
35d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:43 UTC16d ago 1 – running 0
Sat 3 Oct, 20:28 UTC25d ago 2 halved by day 4 8.8 days 0
Thu 1 Oct, 23:49 UTC FW27d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does H.O.G. * Solo / Duo * Skills rank against other Rust servers?

H.O.G. * Solo / Duo * Skills ranks #15,335 on seven-day player hours, #1,509 in North America, and sits in the top 69% of all ranked servers. It places #367 among servers of the duo kind.

How busy is H.O.G. * Solo / Duo * Skills?

The count reads 0 players on H.O.G. * Solo / Duo * Skills, which has 100 slots. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on H.O.G. * Solo / Duo * Skills mean?

These are the tags H.O.G. * Solo / Duo * Skills publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts2 (Group limit): You may team with up to 2 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include H.O.G. * Solo / Duo * Skills?

H.O.G. * Solo / Duo * Skills appears among the Rust Population lists that follow: Rust population on duo servers, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on H.O.G. * Solo / Duo * Skills?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 4 when it did not hold.

What is the wipe schedule on H.O.G. * Solo / Duo * Skills?

H.O.G. * Solo / Duo * Skills wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 16 days 14 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does H.O.G. * Solo / Duo * Skills run?

A procedural map of size 4,500 from seed 231878627, generated by the game, is in use on H.O.G. * Solo / Duo * Skills. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on H.O.G. * Solo / Duo * Skills?

Nothing in H.O.G. * Solo / Duo * Skills's name says how gather works. 2 is the most a group can hold (duo). This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does H.O.G. * Solo / Duo * Skills run?

The setup is Rust network protocol 2635 and build 168909 on Windows for H.O.G. * Solo / Duo * Skills. Your game needs the same protocol to join; Steam takes care of updating it.

Does H.O.G. * Solo / Duo * Skills run smoothly?

It ran at 144 server fps on average over the last 48 hours, and never went below 107. Entities peaked at 123,747, including buildings, deployables and everything else. Up to 3,498 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is H.O.G. * Solo / Duo * Skills online, and how reliable is it?

H.O.G. * Solo / Duo * Skills is up and running at the moment. Judging by the uptime it reports, the last restart was about 7 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is H.O.G. * Solo / Duo * Skills located?

The NA tag is how H.O.G. * Solo / Duo * Skills places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 24.148.20.219:28030.

How to join

How do I join H.O.G. * Solo / Duo * Skills?

To connect directly, open Rust's console with F1 and type client.connect 24.148.20.219:28030; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://hog.tebex.io.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts2
Group limit You may team with up to 2 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.