<SERVER_NAME>
Offline 24.171.68.3:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:20 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does <SERVER_NAME> rank against other Rust servers?
Over the past week it ranks #15,330 for player hours, which puts <SERVER_NAME> in the top 70% of all ranked servers.
How busy is <SERVER_NAME>?
We have no live count for <SERVER_NAME> right now. It was last seen 10 days 21 hours ago.
Lists and tags
What do the server tags on <SERVER_NAME> mean?
The game's server browser reads the tags <SERVER_NAME> publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include <SERVER_NAME>?
On Rust Population, <SERVER_NAME> is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on <SERVER_NAME>?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on <SERVER_NAME>?
<SERVER_NAME> wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 26 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does <SERVER_NAME> run?
A procedural map, generated by the game, is in use on <SERVER_NAME>.
What are the rules and settings on <SERVER_NAME>?
The name tells you nothing about gather rates: <SERVER_NAME> states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does <SERVER_NAME> run?
Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> uses. The protocol must match for you to join, and Steam updates it for you.
Is <SERVER_NAME> online, and how reliable is it?
We last saw <SERVER_NAME> 10 days 21 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is <SERVER_NAME> located?
No region is published by <SERVER_NAME>. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 24.171.68.3:28015.
How to join
How do I join <SERVER_NAME>?
Either enter client.connect 24.171.68.3:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.