Rust PopulationField survey · Rust servers
Observing 67,584 players 11,791 servers 3,634 with someone on 129 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,330habitat unknownfirst seen 13 Sep 2026

<SERVER_NAME>

Offline 24.171.68.3:28015 checked 10d ago

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,330
top 70%
Last wipe
26d ago
no schedule published
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct12 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:20 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does <SERVER_NAME> rank against other Rust servers?

Over the past week it ranks #15,330 for player hours, which puts <SERVER_NAME> in the top 70% of all ranked servers.

How busy is <SERVER_NAME>?

We have no live count for <SERVER_NAME> right now. It was last seen 10 days 21 hours ago.

Lists and tags

What do the server tags on <SERVER_NAME> mean?

The game's server browser reads the tags <SERVER_NAME> publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include <SERVER_NAME>?

On Rust Population, <SERVER_NAME> is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on <SERVER_NAME>?

Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on <SERVER_NAME>?

<SERVER_NAME> wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 26 days 22 hours ago, that is how long the current world has stood.

Settings

Which map does <SERVER_NAME> run?

A procedural map, generated by the game, is in use on <SERVER_NAME>.

What are the rules and settings on <SERVER_NAME>?

The name tells you nothing about gather rates: <SERVER_NAME> states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does <SERVER_NAME> run?

Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> uses. The protocol must match for you to join, and Steam updates it for you.

Is <SERVER_NAME> online, and how reliable is it?

We last saw <SERVER_NAME> 10 days 21 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is <SERVER_NAME> located?

No region is published by <SERVER_NAME>. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 24.171.68.3:28015.

How to join

How do I join <SERVER_NAME>?

Either enter client.connect 24.171.68.3:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players You can join up to 0 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.