My Rust server | Powered by AMP
Online 24.216.36.70:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:35 UTC24d ago | 0 | – | running | 0 |
| Fri 25 Sep, 16:03 UTC33d ago | 1 | halved by day 2 | 8.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Rust server | Powered by AMP rank against other Rust servers?
By player hours over the last seven days, My Rust server | Powered by AMP places at #15,193, within the top 68% of ranked servers.
How busy is My Rust server | Powered by AMP?
Of its 100 slots, My Rust server | Powered by AMP is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on My Rust server | Powered by AMP mean?
These are the tags My Rust server | Powered by AMP publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Rust server | Powered by AMP?
On Rust Population, My Rust server | Powered by AMP is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on My Rust server | Powered by AMP?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on My Rust server | Powered by AMP?
Its rhythm cannot be told yet: too few of My Rust server | Powered by AMP's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 17 hours ago.
Settings
Which map does My Rust server | Powered by AMP run?
My Rust server | Powered by AMP uses a map the game generates, procedural, at size 4,500 with seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on My Rust server | Powered by AMP?
No gather rate appears in the name of My Rust server | Powered by AMP. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does My Rust server | Powered by AMP run?
On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does My Rust server | Powered by AMP run smoothly?
In the last 48 hours, it averaged 133 server fps, with a low of 83. The entity count reached 111,765: buildings, deployables and all other objects. The highest memory usage was 4,483 MB. Players feel lag when fps is low and the entity count climbs.
Is My Rust server | Powered by AMP online, and how reliable is it?
My Rust server | Powered by AMP is up and running at the moment. About 6 days 1 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is My Rust server | Powered by AMP located?
Nothing published by My Rust server | Powered by AMP states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 24.216.36.70:28015.
How to join
How do I join My Rust server | Powered by AMP?
To connect directly, open Rust's console with F1 and type client.connect 24.216.36.70:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.