DeadWorld
Offline 24.218.164.59:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:25 UTC26d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:20 UTC FW27d ago | 1 | – | 0.8 days | 1 |
| Sun 27 Sep, 12:56 UTC31d ago | 1 | – | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DeadWorld rank against other Rust servers?
By player hours over the last seven days, DeadWorld places at #14,555, within the top 64% of ranked servers.
How busy is DeadWorld?
At this count DeadWorld is offline, with its last sighting 26 days 16 hours ago.
Tags
What do the server tags on DeadWorld mean?
The game's server browser reads the tags DeadWorld publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include DeadWorld?
On Rust Population, DeadWorld is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on DeadWorld?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on DeadWorld?
Irregular times are when DeadWorld wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 16 hours ago, that is how long the current world has stood.
Settings
Which map does DeadWorld run?
A procedural map, generated by the game, is in use on DeadWorld.
What are the rules and settings on DeadWorld?
Nothing in DeadWorld's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does DeadWorld run?
The setup is Rust network protocol 2634 and build 166586 on Windows for DeadWorld. The protocol must match for you to join, and Steam updates it for you.
Is DeadWorld online, and how reliable is it?
Currently offline, DeadWorld was last seen 26 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 25 September 2026.
Where is DeadWorld located?
Nothing published by DeadWorld states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 24.218.164.59:28015 is where it lives.
How to join
How do I join DeadWorld?
Either enter client.connect 24.218.164.59:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.