Rust PopulationField survey · Rust servers
Observing 47,241 players 11,645 servers 3,160 with someone on 101 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 5,685NAfirst seen 30 Sep 2026

NHGaming Test

Offline NA 24.218.166.167:28015 checked 2d ago

biweekly wipes moddedoxidepve

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
1
peak 1
Rank
#5,685
top 26% · #941 in NA
Last wipe
25d ago
biweekly schedule
Next wipe
2d 11h
Fri 30 Oct, 20:39 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct18 Oct23 Oct28 Oct

Top 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 20:39 UTC, in 2d 11h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

2d 11h
Fri 30 Oct, 20:39 UTC
8d 10h
Thu 5 Nov, 19:00 UTC
FW
16d 11h
Fri 13 Nov, 20:39 UTC
30d 11h
Fri 27 Nov, 20:39 UTC
36d 10h
Thu 3 Dec, 19:00 UTC
FW
44d 11h
Fri 11 Dec, 20:39 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:39 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does NHGaming Test rank against other Rust servers?

NHGaming Test ranks #5,685 on seven-day player hours, #941 in North America, and sits in the top 26% of all ranked servers.

How busy is NHGaming Test?

NHGaming Test is offline at this count; we last saw it 2 days 7 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on NHGaming Test mean?

The game's server browser reads the tags NHGaming Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include NHGaming Test?

On Rust Population, NHGaming Test is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe notes

What does wipe day look like on NHGaming Test?

Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on NHGaming Test?

Its tag sets the prediction: too few of NHGaming Test's wipes are on record to confirm the schedule. A wipe is due on Friday 30 October at 20:39 UTC, the next one. The world it runs now dates from 25 days 12 hours ago. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does NHGaming Test run?

The map on NHGaming Test is procedural, made by the game.

What are the rules and settings on NHGaming Test?

Nothing in NHGaming Test's name says how gather works. Eight players per group is the default, and it applies here. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does NHGaming Test run?

The setup is Rust network protocol 2635 and build 168909 on Windows for NHGaming Test. Steam updates your game automatically, but you need the same protocol to join.

Is NHGaming Test online, and how reliable is it?

We last saw NHGaming Test 2 days 7 hours ago, and it is offline now. It was up 21% of the time over the last 7 full days, 35 out of 168 hours. On 30 September 2026, Rust Population saw it for the first time.

Where is NHGaming Test located?

By its NA tag, NHGaming Test says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 24.218.166.167:28015.

How to join

How do I join NHGaming Test?

To connect directly, open Rust's console with F1 and type client.connect 24.218.166.167:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.