Jake's Rust
Offline 24.235.61.64:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Jake's Rust rank against other Rust servers?
By player hours over the last seven days, Jake's Rust places at #6,826, within the top 31% of ranked servers.
How busy is Jake's Rust?
Jake's Rust is offline at this count; we last saw it 3 days 16 hours ago. We counted an average of 1 players in the past week, with 2 at the busiest.
Lists and tags
What do the server tags on Jake's Rust mean?
These are the tags Jake's Rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Jake's Rust?
On Rust Population, Jake's Rust is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Jake's Rust?
The record holds too few of Jake's Rust's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 23 hours ago the current world was made.
Map and rules
Which map does Jake's Rust run?
Jake's Rust uses a map the game generates: procedural.
What are the rules and settings on Jake's Rust?
Nothing in Jake's Rust's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Jake's Rust run?
On Linux, Jake's Rust runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Jake's Rust online, and how reliable is it?
We last saw Jake's Rust 3 days 16 hours ago, and it is offline now. It was up 7% of the time over the last 7 full days, 12 out of 168 hours. The first sighting by Rust Population was on 11 October 2026.
Where is Jake's Rust located?
Nothing published by Jake's Rust states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 24.235.61.64:28015.
How to join
How do I join Jake's Rust?
Either enter client.connect 24.235.61.64:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.