Rust PopulationField survey · Rust servers
Observing 91,721 players 11,904 servers 4,063 with someone on 167 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,191habitat unknownfirst seen 13 Sep 2026

WHYPrintRust

Online 24.42.149.142:28015 checked 9m ago

Measurements

Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#11,191
top 51%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepFri 4 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:15 UTC FW25d ago 2 – running 0
Wed 30 Sep, 23:26 UTC26d ago 2 – 1 days 0
Fri 4 Sep, 23:28 UTC52d ago – – 26 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does WHYPrintRust rank against other Rust servers?

By player hours over the last seven days, WHYPrintRust places at #11,191, within the top 51% of ranked servers.

How busy is WHYPrintRust?

Of its 20 slots, WHYPrintRust is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest.

Lists and tags

What do the server tags on WHYPrintRust mean?

The game's server browser reads the tags WHYPrintRust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include WHYPrintRust?

These Rust Population lists include WHYPrintRust: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on WHYPrintRust?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on WHYPrintRust?

Irregular times are when WHYPrintRust wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 20 hours ago, that is how long the current world has stood.

Map and rules

Which map does WHYPrintRust run?

A procedural map, generated by the game, is in use on WHYPrintRust.

What are the rules and settings on WHYPrintRust?

Nothing in WHYPrintRust's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does WHYPrintRust run?

The setup is Rust network protocol 2635 and build 168909 on Linux for WHYPrintRust. The protocol must match for you to join, and Steam updates it for you.

Is WHYPrintRust online, and how reliable is it?

Right now, WHYPrintRust is online. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is WHYPrintRust located?

Nothing published by WHYPrintRust states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 24.42.149.142:28015.

How to join

How do I join WHYPrintRust?

Open the console with F1 in Rust and enter client.connect 24.42.149.142:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.