Cyclops Monthly Server {US}
Offline 24.5.139.173:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:54 UTC27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Cyclops Monthly Server {US} rank against other Rust servers?
Over the past week it ranks #10,595 for player hours, which puts Cyclops Monthly Server {US} in the top 49% of all ranked servers.
How busy is Cyclops Monthly Server {US}?
We have no live count for Cyclops Monthly Server {US} right now. It was last seen 14 days 5 hours ago.
Tags
What do the server tags on Cyclops Monthly Server {US} mean?
These are the tags Cyclops Monthly Server {US} publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Cyclops Monthly Server {US}?
Cyclops Monthly Server {US} appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Cyclops Monthly Server {US}?
Averaged over recent wipes, 5 players were counted at the busiest point. 36 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Cyclops Monthly Server {US}?
Its rhythm cannot be told yet: too few of Cyclops Monthly Server {US}'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 19 hours ago the current world was made.
Map and rules
Which map does Cyclops Monthly Server {US} run?
The map on Cyclops Monthly Server {US} is procedural, made by the game at size 4,250 from seed 481893192. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Cyclops Monthly Server {US}?
Nothing in Cyclops Monthly Server {US}'s name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Cyclops Monthly Server {US} run?
Rust network protocol 2634 and build 167781 on Windows is what Cyclops Monthly Server {US} uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Cyclops Monthly Server {US} online, and how reliable is it?
We last saw Cyclops Monthly Server {US} 14 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is Cyclops Monthly Server {US} located?
No region tag comes from Cyclops Monthly Server {US}, but the name points to North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 24.5.139.173:28015.
Getting in
How do I join Cyclops Monthly Server {US}?
Either enter client.connect 24.5.139.173:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.