SolidRusT Lab [CA-WEST]
Online 24.86.211.228:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:23 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SolidRusT Lab [CA-WEST] rank against other Rust servers?
Over the past week it ranks #15,423 for player hours, which puts SolidRusT Lab [CA-WEST] in the top 69% of all ranked servers.
How busy is SolidRusT Lab [CA-WEST]?
SolidRusT Lab [CA-WEST] holds 0 players at the moment, out of 42 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on SolidRusT Lab [CA-WEST] mean?
The game's server browser reads the tags SolidRusT Lab [CA-WEST] publishes: gmrust (Game mode): Survival in the standard Rust style; mp42 (Max players): 42 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include SolidRusT Lab [CA-WEST]?
On Rust Population, SolidRusT Lab [CA-WEST] is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on SolidRusT Lab [CA-WEST]?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on SolidRusT Lab [CA-WEST]?
The force wipe is the only wipe SolidRusT Lab [CA-WEST] takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 26 days 9 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does SolidRusT Lab [CA-WEST] run?
A procedural map of size 1,500 from seed 12345, generated by the game, is in use on SolidRusT Lab [CA-WEST]. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on SolidRusT Lab [CA-WEST]?
Nothing in SolidRusT Lab [CA-WEST]'s name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does SolidRusT Lab [CA-WEST] run?
Rust network protocol 2635 and build 168909 on Linux is what SolidRusT Lab [CA-WEST] uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does SolidRusT Lab [CA-WEST] run smoothly?
The last 48 hours saw an average of 119 server fps, with 114 as the lowest. Entities peaked at 8,734, including buildings, deployables and everything else. The highest memory usage was 1,582 MB. What players experience as lag comes from low fps and a rising entity count.
Is SolidRusT Lab [CA-WEST] online, and how reliable is it?
SolidRusT Lab [CA-WEST] is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 7 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is SolidRusT Lab [CA-WEST] located?
A region is not published by SolidRusT Lab [CA-WEST]. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 24.86.211.228:28015.
How to join
How do I join SolidRusT Lab [CA-WEST]?
Open the console with F1 in Rust and enter client.connect 24.86.211.228:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://solidrust.net.