Uncle_Cine
Offline 27.130.227.0:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 06:33 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Uncle_Cine rank against other Rust servers?
The last seven days of player hours place Uncle_Cine at #15,351, within the top 70% of all ranked servers.
How busy is Uncle_Cine?
Uncle_Cine is offline at this count; we last saw it 8 days 10 hours ago.
Lists and tags
What do the server tags on Uncle_Cine mean?
These are the tags Uncle_Cine publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Uncle_Cine?
Uncle_Cine appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Uncle_Cine?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Uncle_Cine?
Too few wipes are on record for Uncle_Cine to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 8 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does Uncle_Cine run?
A procedural map, generated by the game, is in use on Uncle_Cine.
What are the rules and settings on Uncle_Cine?
No gather rate appears in the name of Uncle_Cine. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Uncle_Cine run?
On Windows, Uncle_Cine runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is Uncle_Cine online, and how reliable is it?
Currently offline, Uncle_Cine was last seen 8 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 October 2026.
Where is Uncle_Cine located?
A region is not published by Uncle_Cine. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 27.130.227.0:28015.
Getting in
How do I join Uncle_Cine?
Either enter client.connect 27.130.227.0:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.