rustception reference
Offline 27.32.96.95:28015 checked 8h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:26 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does rustception reference rank against other Rust servers?
Over the past week it ranks #15,423 for player hours, which puts rustception reference in the top 69% of all ranked servers.
How busy is rustception reference?
rustception reference is offline at this count; we last saw it 8 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on rustception reference mean?
The game's server browser reads the tags rustception reference publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include rustception reference?
On Rust Population, rustception reference is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on rustception reference?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on rustception reference?
Its rhythm cannot be told yet: too few of rustception reference's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 3 days 2 hours ago, that is how long the current world has stood.
Map and rules
Which map does rustception reference run?
A procedural map, generated by the game, is in use on rustception reference.
What are the rules and settings on rustception reference?
The name tells you nothing about gather rates: rustception reference states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does rustception reference run?
On Linux, rustception reference runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is rustception reference online, and how reliable is it?
Offline at the moment, rustception reference was last seen 8 hours ago. It was up 100% of the time over the last 2 full days, 48 out of 48 hours. On 25 October 2026, Rust Population saw it for the first time.
Where is rustception reference located?
A region is not published by rustception reference. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 27.32.96.95:28015.
Getting in
How do I join rustception reference?
Either enter client.connect 27.32.96.95:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.