LinuxGSM-_LUST
Online 27.82.40.41:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:07 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LinuxGSM-_LUST rank against other Rust servers?
Over the past week it ranks #15,411 for player hours, which puts LinuxGSM-_LUST in the top 69% of all ranked servers.
How busy is LinuxGSM-_LUST?
Of its 50 slots, LinuxGSM-_LUST is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on LinuxGSM-_LUST mean?
These are the tags LinuxGSM-_LUST publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LinuxGSM-_LUST?
On Rust Population, LinuxGSM-_LUST is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on LinuxGSM-_LUST?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on LinuxGSM-_LUST?
Its rhythm cannot be told yet: too few of LinuxGSM-_LUST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 13 hours ago the current world was made.
Map and rules
Which map does LinuxGSM-_LUST run?
LinuxGSM-_LUST uses a map the game generates: procedural.
What are the rules and settings on LinuxGSM-_LUST?
Nothing in LinuxGSM-_LUST's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does LinuxGSM-_LUST run?
The setup is Rust network protocol 2635 and build 168909 on Linux for LinuxGSM-_LUST. Steam updates your game automatically, but you need the same protocol to join.
Is LinuxGSM-_LUST online, and how reliable is it?
Right now, LinuxGSM-_LUST is online. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 18 September 2026, Rust Population saw it for the first time.
Where is LinuxGSM-_LUST located?
Nothing published by LinuxGSM-_LUST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 27.82.40.41:28015 is where it lives.
Getting in
How do I join LinuxGSM-_LUST?
Open the console with F1 in Rust and enter client.connect 27.82.40.41:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.