My Untitled Rust Server
Offline 3.145.55.102:44265 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Untitled Rust Server rank against other Rust servers?
The last seven days of player hours place My Untitled Rust Server at #15,340, within the top 69% of all ranked servers.
How busy is My Untitled Rust Server?
My Untitled Rust Server is offline at this count; we last saw it 9 days 2 hours ago.
Tags
What do the server tags on My Untitled Rust Server mean?
These are the tags My Untitled Rust Server publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Untitled Rust Server?
My Untitled Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on My Untitled Rust Server?
The record holds too few of My Untitled Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 9 days 2 hours ago the current world was made.
Map and rules
Which map does My Untitled Rust Server run?
A procedural map, generated by the game, is in use on My Untitled Rust Server.
What are the rules and settings on My Untitled Rust Server?
No gather rate appears in the name of My Untitled Rust Server. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My Untitled Rust Server run?
On Linux, My Untitled Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is My Untitled Rust Server online, and how reliable is it?
Currently offline, My Untitled Rust Server was last seen 9 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 20 October 2026.
Where is My Untitled Rust Server located?
Nothing published by My Untitled Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 3.145.55.102:44265.
Getting in
How do I join My Untitled Rust Server?
Either enter client.connect 3.145.55.102:44265 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.