Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 18 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,015habitat unknownfirst seen 3 Oct 2026

RedLava.World | Rust

Offline 3.27.38.18:28015 checked 25d ago

vanilla

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,015
top 70%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RedLava.World | Rust rank against other Rust servers?

The last seven days of player hours place RedLava.World | Rust at #16,015, within the top 70% of all ranked servers.

How busy is RedLava.World | Rust?

RedLava.World | Rust is offline at this count; we last saw it 25 days 5 hours ago.

Tags

What do the server tags on RedLava.World | Rust mean?

These are the tags RedLava.World | Rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RedLava.World | Rust?

RedLava.World | Rust appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on RedLava.World | Rust?

Too few wipes are on record for RedLava.World | Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 5 hours ago the current world was made.

Map and rules

Which map does RedLava.World | Rust run?

RedLava.World | Rust uses a map the game generates: procedural.

What are the rules and settings on RedLava.World | Rust?

Nothing in RedLava.World | Rust's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RedLava.World | Rust run?

On Linux, RedLava.World | Rust runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.

Is RedLava.World | Rust online, and how reliable is it?

We last saw RedLava.World | Rust 25 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 3 October 2026.

Where is RedLava.World | Rust located?

No region is published by RedLava.World | Rust. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 3.27.38.18:28015.

How to join

How do I join RedLava.World | Rust?

Either enter client.connect 3.27.38.18:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.