RedLava.World | Rust
Offline 3.27.38.18:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RedLava.World | Rust rank against other Rust servers?
The last seven days of player hours place RedLava.World | Rust at #16,015, within the top 70% of all ranked servers.
How busy is RedLava.World | Rust?
RedLava.World | Rust is offline at this count; we last saw it 25 days 5 hours ago.
Tags
What do the server tags on RedLava.World | Rust mean?
These are the tags RedLava.World | Rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RedLava.World | Rust?
RedLava.World | Rust appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RedLava.World | Rust?
Too few wipes are on record for RedLava.World | Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 5 hours ago the current world was made.
Map and rules
Which map does RedLava.World | Rust run?
RedLava.World | Rust uses a map the game generates: procedural.
What are the rules and settings on RedLava.World | Rust?
Nothing in RedLava.World | Rust's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RedLava.World | Rust run?
On Linux, RedLava.World | Rust runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is RedLava.World | Rust online, and how reliable is it?
We last saw RedLava.World | Rust 25 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 3 October 2026.
Where is RedLava.World | Rust located?
No region is published by RedLava.World | Rust. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 3.27.38.18:28015.
How to join
How do I join RedLava.World | Rust?
Either enter client.connect 3.27.38.18:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.