RedLava.World | Rust
Offline EU 3.27.38.18:29015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RedLava.World | Rust rank against other Rust servers?
RedLava.World | Rust ranks #15,989 on seven-day player hours, #2,493 in Europe, and sits in the top 71% of all ranked servers.
How busy is RedLava.World | Rust?
At this count RedLava.World | Rust is offline, with its last sighting 25 days 3 hours ago.
Tags
What do the server tags on RedLava.World | Rust mean?
What the game's server browser reads from RedLava.World | Rust is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RedLava.World | Rust?
On Rust Population, RedLava.World | Rust is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on RedLava.World | Rust?
Its rhythm cannot be told yet: too few of RedLava.World | Rust's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 12 hours ago the current world was made.
Settings
Which map does RedLava.World | Rust run?
The map on RedLava.World | Rust is procedural, made by the game at size 3,500 from seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RedLava.World | Rust?
Nothing in RedLava.World | Rust's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RedLava.World | Rust run?
On Linux, RedLava.World | Rust runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is RedLava.World | Rust online, and how reliable is it?
Currently offline, RedLava.World | Rust was last seen 25 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.
Where is RedLava.World | Rust located?
The EU tag is how RedLava.World | Rust places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 3.27.38.18:29015 is where it lives.
How to join
How do I join RedLava.World | Rust?
To connect directly, open Rust's console with F1 and type client.connect 3.27.38.18:29015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://redlava.world.