Daniels Testserver
Offline 31.10.149.10:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Daniels Testserver rank against other Rust servers?
Over the past week it ranks #15,474 for player hours, which puts Daniels Testserver in the top 67% of all ranked servers.
How busy is Daniels Testserver?
At this count Daniels Testserver is offline, with its last sighting 37 days 1 hours ago.
Tags
What do the server tags on Daniels Testserver mean?
What the game's server browser reads from Daniels Testserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Daniels Testserver?
On Rust Population, Daniels Testserver is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Daniels Testserver?
Its rhythm cannot be told yet: too few of Daniels Testserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 37 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does Daniels Testserver run?
A procedural map, generated by the game, is in use on Daniels Testserver.
What are the rules and settings on Daniels Testserver?
Nothing in Daniels Testserver's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Daniels Testserver run?
Rust network protocol 2633 and build 164530 on Linux is what Daniels Testserver uses. The protocol must match for you to join, and Steam updates it for you.
Is Daniels Testserver online, and how reliable is it?
We last saw Daniels Testserver 37 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 21 September 2026.
Where is Daniels Testserver located?
Nothing published by Daniels Testserver states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 31.10.149.10:28015.
How to join
How do I join Daniels Testserver?
To connect directly, open Rust's console with F1 and type client.connect 31.10.149.10:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.