My Test Server
Offline 31.128.190.94:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Test Server rank against other Rust servers?
The last seven days of player hours place My Test Server at #13,704, within the top 62% of all ranked servers.
How busy is My Test Server?
We have no live count for My Test Server right now. It was last seen 7 days 19 hours ago.
Lists and tags
What do the server tags on My Test Server mean?
The game's server browser reads the tags My Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Test Server?
These Rust Population lists include My Test Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on My Test Server?
Too few wipes are on record for My Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 7 days 20 hours ago.
Map and rules
Which map does My Test Server run?
My Test Server uses a map the game generates: procedural.
What are the rules and settings on My Test Server?
The name tells you nothing about gather rates: My Test Server states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does My Test Server run?
On Windows, My Test Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is My Test Server online, and how reliable is it?
Currently offline, My Test Server was last seen 7 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 21 October 2026.
Where is My Test Server located?
Nothing published by My Test Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 31.128.190.94:28015.
How to join
How do I join My Test Server?
Open the console with F1 in Rust and enter client.connect 31.128.190.94:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.