nameserver
Offline 31.128.244.23:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
The last seven days of player hours place nameserver at #9,499, within the top 43% of all ranked servers.
How busy is nameserver?
nameserver is offline at this count; we last saw it 3 days 3 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include nameserver?
nameserver appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on nameserver?
Too few wipes are on record for nameserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 9 hours ago the current world was made.
Map and rules
Which map does nameserver run?
A procedural map, generated by the game, is in use on nameserver.
What are the rules and settings on nameserver?
The name tells you nothing about gather rates: nameserver states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does nameserver run?
The setup is Rust network protocol 2635 and build 168909 on Windows for nameserver. Steam updates your game automatically, but you need the same protocol to join.
Is nameserver online, and how reliable is it?
Offline at the moment, nameserver was last seen 3 days 3 hours ago. It was up 3% of the time over the last 7 full days, 5 out of 168 hours. It was first seen by Rust Population on 17 October 2026.
Where is nameserver located?
No region is published by nameserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 31.128.244.23:28015.
How to join
How do I join nameserver?
Either enter client.connect 31.128.244.23:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.