Pro100DeD
Offline 31.148.163.125:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 20:05 UTC37d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Pro100DeD rank against other Rust servers?
Over the past week it ranks #13,242 for player hours, which puts Pro100DeD in the top 58% of all ranked servers.
How busy is Pro100DeD?
We have no live count for Pro100DeD right now. It was last seen 37 days 14 hours ago.
Lists and tags
What do the server tags on Pro100DeD mean?
The game's server browser reads the tags Pro100DeD publishes: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Pro100DeD?
Pro100DeD appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Pro100DeD?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Pro100DeD?
Its rhythm cannot be told yet: too few of Pro100DeD's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 37 days 16 hours ago.
Settings
Which map does Pro100DeD run?
Pro100DeD uses a map the game generates: procedural.
What are the rules and settings on Pro100DeD?
The name tells you nothing about gather rates: Pro100DeD states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Pro100DeD run?
Rust network protocol 2633 and build 164530 on Windows is what Pro100DeD uses. Steam updates your game automatically, but you need the same protocol to join.
Is Pro100DeD online, and how reliable is it?
Currently offline, Pro100DeD was last seen 37 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 19 September 2026.
Where is Pro100DeD located?
A region is not published by Pro100DeD. The location a server claims is what Rust Population shows, not the place where the machine stands. 31.148.163.125:28015 is where it lives.
Getting in
How do I join Pro100DeD?
To connect directly, open Rust's console with F1 and type client.connect 31.148.163.125:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.