Rust PopulationField survey · Rust servers
Observing 52,970 players 11,690 servers 3,210 with someone on 138 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,322habitat unknownfirst seen 2 Oct 2026

Geile Stories aus dem All

Offline 31.165.212.220:28015 checked 1d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#7,322
top 33%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75122:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct14 Oct19 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:17 UTC3d ago 1 – running 0
Fri 23 Oct, 20:32 UTC5d ago 1 – 1.6 days 0
Sun 18 Oct, 20:13 UTC10d ago 1 – 5 days 0
Sun 18 Oct, 13:32 UTC10d ago 1 – 0.3 days 0
Sat 17 Oct, 20:06 UTC11d ago 1 – 0.7 days 1
Tue 13 Oct, 21:18 UTC15d ago 1 – 3.9 days 1
Sat 3 Oct, 21:32 UTC25d ago 1 – 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Geile Stories aus dem All rank against other Rust servers?

Over the past week it ranks #7,322 for player hours, which puts Geile Stories aus dem All in the top 33% of all ranked servers.

How busy is Geile Stories aus dem All?

Geile Stories aus dem All is offline at this count; we last saw it 34 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 22:00 UTC, averaging 1 players.

Tags

What do the server tags on Geile Stories aus dem All mean?

These are the tags Geile Stories aus dem All publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Geile Stories aus dem All?

Geile Stories aus dem All appears among the Rust Population lists that follow: Oceania Rust servers, counted and Community servers, field-listed. Look for it under these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Geile Stories aus dem All?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Geile Stories aus dem All?

There is no next wipe to predict: Geile Stories aus dem All wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 21 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on Geile Stories aus dem All?

No gather rate appears in the name of Geile Stories aus dem All. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Geile Stories aus dem All run?

On Windows, Geile Stories aus dem All runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is Geile Stories aus dem All online, and how reliable is it?

We last saw Geile Stories aus dem All 34 hours ago, and it is offline now. Over the last 7 full days, 18 of 168 hours were online, or 11%. On 2 October 2026, Rust Population saw it for the first time.

Where is Geile Stories aus dem All located?

Nothing in the tags says where Geile Stories aus dem All is, but its name points to Oceania. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 31.165.212.220:28015.

How to join

How do I join Geile Stories aus dem All?

Open the console with F1 in Rust and enter client.connect 31.165.212.220:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.