EV LAB
Offline 31.169.53.61:28015 checked 13h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does EV LAB rank against other Rust servers?
The last seven days of player hours place EV LAB at #13,106, within the top 59% of all ranked servers.
How busy is EV LAB?
EV LAB is offline at this count; we last saw it 13 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 10:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on EV LAB mean?
The game's server browser reads the tags EV LAB publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include EV LAB?
EV LAB appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on EV LAB?
Its rhythm cannot be told yet: too few of EV LAB's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 31 hours ago the current world was made.
Map and rules
Which map does EV LAB run?
EV LAB uses a map the game generates: procedural.
What are the rules and settings on EV LAB?
No gather rate appears in the name of EV LAB. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does EV LAB run?
Rust network protocol 2635 and build 168909 on Windows is what EV LAB uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is EV LAB online, and how reliable is it?
Offline at the moment, EV LAB was last seen 13 hours ago. On 28 October 2026, Rust Population saw it for the first time.
Where is EV LAB located?
No region is published by EV LAB. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 31.169.53.61:28015.
Getting in
How do I join EV LAB?
To connect directly, open Rust's console with F1 and type client.connect 31.169.53.61:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.