Rust PopulationField survey · Rust servers
Observing 32,508 players 11,637 servers 2,805 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,736habitat unknownfirst seen 13 Oct 2026

Stevie's Wonderworld

Offline 31.17.222.97:28015 checked 1d ago

Measurements

Players now
2/ 5
= 1 player
40% full
7-day average
2
peak 3
Rank
#8,736
top 39%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123418:0019:0020:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Stevie's Wonderworld rank against other Rust servers?

By player hours over the last seven days, Stevie's Wonderworld places at #8,736, within the top 39% of ranked servers.

How busy is Stevie's Wonderworld?

Stevie's Wonderworld is offline at this count; we last saw it 31 hours ago. Seven days of counting give an average of 2 players and a peak of 3. In the last 48 hours the peak hour came at 19:00 UTC, averaging 2 players.

Tags

What do the server tags on Stevie's Wonderworld mean?

What the game's server browser reads from Stevie's Wonderworld is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Stevie's Wonderworld?

These Rust Population lists include Stevie's Wonderworld: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Stevie's Wonderworld?

Too few wipes are on record for Stevie's Wonderworld to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 15 days 10 hours ago.

Map and rules

Which map does Stevie's Wonderworld run?

The map on Stevie's Wonderworld is procedural, made by the game.

What are the rules and settings on Stevie's Wonderworld?

No gather rate appears in the name of Stevie's Wonderworld. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does Stevie's Wonderworld run?

On Linux, Stevie's Wonderworld runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is Stevie's Wonderworld online, and how reliable is it?

We last saw Stevie's Wonderworld 31 hours ago, and it is offline now. Over the last 7 full days, 4 of 168 hours were online, or 2%. The first sighting by Rust Population was on 13 October 2026.

Where is Stevie's Wonderworld located?

No region is published by Stevie's Wonderworld. The location a server claims is what Rust Population shows, not the place where the machine stands. 31.17.222.97:28015 is where it lives.

Getting in

How do I join Stevie's Wonderworld?

Either enter client.connect 31.17.222.97:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.