ServerName
Offline 31.173.243.31:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
By player hours over the last seven days, ServerName places at #15,015, within the top – of ranked servers.
How busy is ServerName?
At this count ServerName is offline, with its last sighting 43 days 20 hours ago.
Lists and tags
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 54 days 16 hours ago the current world was made.
Settings
Which map does ServerName run?
A procedural map, generated by the game, is in use on ServerName.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does ServerName run?
On Windows, ServerName runs Rust network protocol 2633 and build 162929. Your game needs the same protocol to join; Steam takes care of updating it.
Is ServerName online, and how reliable is it?
Offline at the moment, ServerName was last seen 43 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 14 September 2026.
Where is ServerName located?
Nothing published by ServerName states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 31.173.243.31:28015 is where it lives.
How to join
How do I join ServerName?
Either enter client.connect 31.173.243.31:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.