Rust PopulationField survey · Rust servers
Observing 59,281 players 11,765 servers 3,483 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,336habitat unknownfirst seen 11 Oct 2026

54 INFINITY

Offline 31.186.54.181:28015 checked 2d ago

Measurements

Players now
0/ 54
0% full
7-day average
0
peak 1
Rank
#14,336
top 65%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct20 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:54 UTC15d ago 1 – running 1
Sun 11 Oct, 10:46 UTC17d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 54 INFINITY rank against other Rust servers?

The last seven days of player hours place 54 INFINITY at #14,336, within the top 65% of all ranked servers.

How busy is 54 INFINITY?

At this count 54 INFINITY is offline, with its last sighting 2 days 8 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on 54 INFINITY mean?

The game's server browser reads the tags 54 INFINITY publishes: gmrust (Game mode): The game mode is standard Rust survival; mp54 (Max players): 54 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 54 INFINITY?

These Rust Population lists include 54 INFINITY: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on 54 INFINITY?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on 54 INFINITY?

Too few wipes are on record for 54 INFINITY to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 8 hours ago the current world was made.

Map and rules

Which map does 54 INFINITY run?

A procedural map of size 3,000 from seed 1627336182, generated by the game, is in use on 54 INFINITY. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 54 INFINITY?

Nothing in 54 INFINITY's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does 54 INFINITY run?

Rust network protocol 2635 and build 168909 on Windows is what 54 INFINITY uses. The protocol must match for you to join, and Steam updates it for you.

Is 54 INFINITY online, and how reliable is it?

We last saw 54 INFINITY 2 days 8 hours ago, and it is offline now. Over the last 7 full days, 18 of 168 hours were online, or 11%. On 11 October 2026, Rust Population saw it for the first time.

Where is 54 INFINITY located?

No region is published by 54 INFINITY. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 31.186.54.181:28015.

Getting in

How do I join 54 INFINITY?

Either enter client.connect 31.186.54.181:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp54,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp54
Max players 54 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.