54 INFINITY
Offline 31.186.54.181:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:54 UTC15d ago | 1 | – | running | 1 |
| Sun 11 Oct, 10:46 UTC17d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 54 INFINITY rank against other Rust servers?
The last seven days of player hours place 54 INFINITY at #14,336, within the top 65% of all ranked servers.
How busy is 54 INFINITY?
At this count 54 INFINITY is offline, with its last sighting 2 days 8 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on 54 INFINITY mean?
The game's server browser reads the tags 54 INFINITY publishes: gmrust (Game mode): The game mode is standard Rust survival; mp54 (Max players): 54 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 54 INFINITY?
These Rust Population lists include 54 INFINITY: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on 54 INFINITY?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on 54 INFINITY?
Too few wipes are on record for 54 INFINITY to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 8 hours ago the current world was made.
Map and rules
Which map does 54 INFINITY run?
A procedural map of size 3,000 from seed 1627336182, generated by the game, is in use on 54 INFINITY. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 54 INFINITY?
Nothing in 54 INFINITY's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does 54 INFINITY run?
Rust network protocol 2635 and build 168909 on Windows is what 54 INFINITY uses. The protocol must match for you to join, and Steam updates it for you.
Is 54 INFINITY online, and how reliable is it?
We last saw 54 INFINITY 2 days 8 hours ago, and it is offline now. Over the last 7 full days, 18 of 168 hours were online, or 11%. On 11 October 2026, Rust Population saw it for the first time.
Where is 54 INFINITY located?
No region is published by 54 INFINITY. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 31.186.54.181:28015.
Getting in
How do I join 54 INFINITY?
Either enter client.connect 31.186.54.181:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.