Local Test Server
Offline 31.209.158.29:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Test Server rank against other Rust servers?
The last seven days of player hours place Local Test Server at #13,025, within the top 59% of all ranked servers.
How busy is Local Test Server?
Local Test Server is offline at this count; we last saw it 9 days 19 hours ago.
Tags
What do the server tags on Local Test Server mean?
The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Test Server?
These Rust Population lists include Local Test Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Local Test Server?
Too few wipes are on record for Local Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 19 days 2 hours ago.
Map and rules
Which map does Local Test Server run?
The map on Local Test Server is procedural, made by the game.
What are the rules and settings on Local Test Server?
Nothing in Local Test Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Local Test Server run?
On Windows, Local Test Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is Local Test Server online, and how reliable is it?
Currently offline, Local Test Server was last seen 9 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 9 October 2026, Rust Population saw it for the first time.
Where is Local Test Server located?
No region is published by Local Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 31.209.158.29:28015.
Getting in
How do I join Local Test Server?
Open the console with F1 in Rust and enter client.connect 31.209.158.29:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.