Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 137 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,426habitat unknownfirst seen 1 Oct 2026

Room 104

Online 31.214.136.175:10100 checked 50m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipe
26d ago
no schedule published
Next wipe
8d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

8d 1h
Thu 5 Nov, 19:00 UTC
FW
36d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Room 104 rank against other Rust servers?

The last seven days of player hours place Room 104 at #15,426, within the top 69% of all ranked servers.

How busy is Room 104?

The count reads 0 players on Room 104, which has 50 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Room 104 mean?

These are the tags Room 104 publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Room 104?

Room 104 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Room 104?

Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Room 104?

Once a month Room 104 wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 23 hours ago the current world was made.

Map and rules

Which map does Room 104 run?

Room 104 uses a map the game generates, procedural, at size 3,000 with seed 6738. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Room 104?

The name tells you nothing about gather rates: Room 104 states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Room 104 run?

Rust network protocol 2635 and build 168909 on Windows is what Room 104 uses. Steam updates your game automatically, but you need the same protocol to join.

Does Room 104 run smoothly?

It ran at 13 server fps on average over the last 48 hours, and never went below 10. Entities peaked at 50,603, including buildings, deployables and everything else. Memory use peaked at 1,654 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Room 104 online, and how reliable is it?

Room 104 is up and running at the moment. The uptime it reports suggests a restart roughly 9 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.

Where is Room 104 located?

A region is not published by Room 104. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 31.214.136.175:10100.

Getting in

How do I join Room 104?

To connect directly, open Rust's console with F1 and type client.connect 31.214.136.175:10100; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.