111OdawgsWorld
Offline 31.214.143.125:10200 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:08 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 111OdawgsWorld rank against other Rust servers?
The last seven days of player hours place 111OdawgsWorld at #15,863, within the top 72% of all ranked servers.
How busy is 111OdawgsWorld?
At this count 111OdawgsWorld is offline, with its last sighting 20 days 2 hours ago.
Tags
What do the server tags on 111OdawgsWorld mean?
What the game's server browser reads from 111OdawgsWorld is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 111OdawgsWorld?
These Rust Population lists include 111OdawgsWorld: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on 111OdawgsWorld?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on 111OdawgsWorld?
Once a month 111OdawgsWorld wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 28 days 2 hours ago.
Settings
Which map does 111OdawgsWorld run?
111OdawgsWorld uses a map the game generates, procedural, at size 3,500 with seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 111OdawgsWorld?
The name tells you nothing about gather rates: 111OdawgsWorld states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does 111OdawgsWorld run?
On Windows, 111OdawgsWorld runs Rust network protocol 2634 and build 167231. Your game needs the same protocol to join; Steam takes care of updating it.
Is 111OdawgsWorld online, and how reliable is it?
Offline at the moment, 111OdawgsWorld was last seen 20 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is 111OdawgsWorld located?
No region is published by 111OdawgsWorld. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 31.214.143.125:10200.
How to join
How do I join 111OdawgsWorld?
Open the console with F1 in Rust and enter client.connect 31.214.143.125:10200. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.