Moon's Fun House
Online 31.214.196.157:7917 checked 5m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Moon's Fun House rank against other Rust servers?
The last seven days of player hours place Moon's Fun House at #15,341, within the top 69% of all ranked servers.
How busy is Moon's Fun House?
Of its 55 slots, Moon's Fun House is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on Moon's Fun House mean?
The game's server browser reads the tags Moon's Fun House publishes: gmvanilla (Game mode): Survival in vanilla form; mp55 (Max players): You can join up to 55 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Moon's Fun House?
Moon's Fun House appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Moon's Fun House?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Moon's Fun House?
Once a month Moon's Fun House wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 21 hours ago the current world was made.
Map and rules
Which map does Moon's Fun House run?
Moon's Fun House uses a map the game generates, procedural, at size 4,000 with seed 6738. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Moon's Fun House?
No gather rate appears in the name of Moon's Fun House. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Moon's Fun House run?
Rust network protocol 2635 and build 168909 on Windows is what Moon's Fun House uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Moon's Fun House run smoothly?
The last 48 hours saw an average of 83 server fps, with 58 as the lowest. The entity count reached 92,665: buildings, deployables and all other objects. Up to 2,297 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Moon's Fun House online, and how reliable is it?
You will find Moon's Fun House online now. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Moon's Fun House located?
No region is published by Moon's Fun House. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 31.214.196.157:7917 is where it lives.
How to join
How do I join Moon's Fun House?
Either enter client.connect 31.214.196.157:7917 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.