VRC_Servers
Offline 31.214.203.125:11300 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does VRC_Servers rank against other Rust servers?
The last seven days of player hours place VRC_Servers at #16,789, within the top 72% of all ranked servers.
How busy is VRC_Servers?
At this count VRC_Servers is offline, with its last sighting 33 days 8 hours ago.
Lists and tags
What do the server tags on VRC_Servers mean?
What the game's server browser reads from VRC_Servers is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include VRC_Servers?
On Rust Population, VRC_Servers is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on VRC_Servers?
Its rhythm cannot be told yet: too few of VRC_Servers's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 56 days 7 hours ago, that is how long the current world has stood.
Map and rules
Which map does VRC_Servers run?
A procedural map of size 3,500 from seed 6738, generated by the game, is in use on VRC_Servers. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on VRC_Servers?
The name tells you nothing about gather rates: VRC_Servers states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does VRC_Servers run?
On Windows, VRC_Servers runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is VRC_Servers online, and how reliable is it?
We last saw VRC_Servers 33 days 8 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is VRC_Servers located?
No region is published by VRC_Servers. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 31.214.203.125:11300.
Getting in
How do I join VRC_Servers?
Either enter client.connect 31.214.203.125:11300 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.