Rust PopulationField survey · Rust servers
Observing 102,314 players 11,909 servers 3,972 with someone on 409 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,304habitat unknownfirst seen 13 Sep 2026

BoiledOwlGaming

Offline 31.214.203.206:10100 checked 34d ago

premium

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,304
top 71%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does BoiledOwlGaming rank against other Rust servers?

The last seven days of player hours place BoiledOwlGaming at #16,304, within the top 71% of all ranked servers.

How busy is BoiledOwlGaming?

At this count BoiledOwlGaming is offline, with its last sighting 34 days 6 hours ago.

Lists and tags

What do the server tags on BoiledOwlGaming mean?

These are the tags BoiledOwlGaming publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^q (Premium): Joining requires Rust's premium status. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include BoiledOwlGaming?

On Rust Population, BoiledOwlGaming is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on BoiledOwlGaming?

Its rhythm cannot be told yet: too few of BoiledOwlGaming's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 55 days 23 hours ago, that is how long the current world has stood.

Settings

Which map does BoiledOwlGaming run?

The map on BoiledOwlGaming is procedural, made by the game at size 3,500 from seed 6738. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on BoiledOwlGaming?

No gather rate appears in the name of BoiledOwlGaming. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. Joining requires Rust's premium status. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does BoiledOwlGaming run?

The setup is Rust network protocol 2633 and build 165217 on Windows for BoiledOwlGaming. Steam updates your game automatically, but you need the same protocol to join.

Is BoiledOwlGaming online, and how reliable is it?

Currently offline, BoiledOwlGaming was last seen 34 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is BoiledOwlGaming located?

Nothing published by BoiledOwlGaming states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 31.214.203.206:10100.

Getting in

How do I join BoiledOwlGaming?

Open the console with F1 in Rust and enter client.connect 31.214.203.206:10100. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. Joining requires Rust's premium status.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,^q,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^q
Premium Joining requires Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.