Local test map
Offline 31.32.14.252:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 07:16 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local test map rank against other Rust servers?
Over the past week it ranks #10,751 for player hours, which puts Local test map in the top 48% of all ranked servers.
How busy is Local test map?
We have no live count for Local test map right now. It was last seen 5 days 6 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Tags
What do the server tags on Local test map mean?
The game's server browser reads the tags Local test map publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168971 (Build): This server runs game build 168971; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local test map?
On Rust Population, Local test map is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on Local test map?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Local test map?
The record holds too few of Local test map's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 5 days 10 hours ago the current world was made.
Settings
Which map does Local test map run?
A procedural map, generated by the game, is in use on Local test map.
What are the rules and settings on Local test map?
The name tells you nothing about gather rates: Local test map states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Local test map run?
The setup is Rust network protocol 2635 and build 168971 on Windows for Local test map. Steam updates your game automatically, but you need the same protocol to join.
Is Local test map online, and how reliable is it?
We last saw Local test map 5 days 6 hours ago, and it is offline now. Over the last 6 full days, 4 of 144 hours were online, or 3%. The first sighting by Rust Population was on 21 October 2026.
Where is Local test map located?
A region is not published by Local test map. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 31.32.14.252:28015.
How to join
How do I join Local test map?
Open the console with F1 in Rust and enter client.connect 31.32.14.252:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.