Test
Offline 31.41.67.89:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
Over the past week it ranks #13,288 for player hours, which puts Test in the top 58% of all ranked servers.
How busy is Test?
We have no live count for Test right now. It was last seen 38 days 8 hours ago.
Tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164924 (Build): Game build: 164924; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test?
These Rust Population lists include Test: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Test?
The record holds too few of Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 40 days 9 hours ago, that is how long the current world has stood.
Map and rules
Which map does Test run?
Test uses a map the game generates: procedural.
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test run?
The setup is Rust network protocol 2633 and build 164924 on Windows for Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test online, and how reliable is it?
We last saw Test 38 days 8 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 19 September 2026.
Where is Test located?
A region is not published by Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 31.41.67.89:28015.
How to join
How do I join Test?
Open the console with F1 in Rust and enter client.connect 31.41.67.89:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.