Development (QP) [07.10]
Offline EU 31.43.146.212:31000 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 11:04 UTC, in 5d 19h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Development (QP) [07.10] rank against other Rust servers?
Development (QP) [07.10] ranks #14,622 on seven-day player hours, #2,411 in Europe, and sits in the top 66% of all ranked servers.
How busy is Development (QP) [07.10]?
We have no live count for Development (QP) [07.10] right now. It was last seen 22 days 4 hours ago.
Lists and tags
What do the server tags on Development (QP) [07.10] mean?
What the game's server browser reads from Development (QP) [07.10] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): You can join up to 6 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Development (QP) [07.10]?
These Rust Population lists include Development (QP) [07.10]: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe schedule
What is the wipe schedule on Development (QP) [07.10]?
The next wipe for Development (QP) [07.10] is estimated from weekly: 7 days after its last wipe. Due on Wednesday 4 November at 11:04 UTC is its next wipe. 22 days 4 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does Development (QP) [07.10] run?
A procedural map, generated by the game, is in use on Development (QP) [07.10].
What are the rules and settings on Development (QP) [07.10]?
Nothing in Development (QP) [07.10]'s name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Development (QP) [07.10] run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Development (QP) [07.10]. The protocol must match for you to join, and Steam updates it for you.
Is Development (QP) [07.10] online, and how reliable is it?
Offline at the moment, Development (QP) [07.10] was last seen 22 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.
Where is Development (QP) [07.10] located?
The EU tag is how Development (QP) [07.10] places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 31.43.146.212:31000 is where it lives.
Getting in
How do I join Development (QP) [07.10]?
Either enter client.connect 31.43.146.212:31000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.