My Staging Test Server
Offline 31.58.178.10:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Staging Test Server rank against other Rust servers?
Over the past week it ranks #15,266 for player hours, which puts My Staging Test Server in the top 69% of all ranked servers.
How busy is My Staging Test Server?
We have no live count for My Staging Test Server right now. It was last seen 20 days 13 hours ago.
Tags
What do the server tags on My Staging Test Server mean?
The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166629 (Build): The game build is 166629; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Staging Test Server?
These Rust Population lists include My Staging Test Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My Staging Test Server?
The record holds too few of My Staging Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 33 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Staging Test Server run?
A procedural map, generated by the game, is in use on My Staging Test Server.
What are the rules and settings on My Staging Test Server?
Nothing in My Staging Test Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Staging Test Server run?
Rust network protocol 2634 and build 166629 on Windows is what My Staging Test Server uses. The protocol must match for you to join, and Steam updates it for you.
Is My Staging Test Server online, and how reliable is it?
Currently offline, My Staging Test Server was last seen 20 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 5 October 2026, Rust Population saw it for the first time.
Where is My Staging Test Server located?
A region is not published by My Staging Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 31.58.178.10:28015.
Getting in
How do I join My Staging Test Server?
Either enter client.connect 31.58.178.10:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.