My Test Server
Offline 31.59.206.124:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Test Server rank against other Rust servers?
By player hours over the last seven days, My Test Server places at #13,639, within the top 62% of ranked servers.
How busy is My Test Server?
At this count My Test Server is offline, with its last sighting 20 days 7 hours ago.
Lists and tags
What do the server tags on My Test Server mean?
The game's server browser reads the tags My Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Test Server?
These Rust Population lists include My Test Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on My Test Server?
Its rhythm cannot be told yet: too few of My Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 20 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Test Server run?
My Test Server uses a map the game generates: procedural.
What are the rules and settings on My Test Server?
No gather rate appears in the name of My Test Server. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does My Test Server run?
On Windows, My Test Server runs Rust network protocol 2634 and build 167231. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Test Server online, and how reliable is it?
Currently offline, My Test Server was last seen 20 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 8 October 2026.
Where is My Test Server located?
No region is published by My Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 31.59.206.124:28015.
How to join
How do I join My Test Server?
Open the console with F1 in Rust and enter client.connect 31.59.206.124:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.