Test Server (by magic)
Offline 31.7.57.155:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 18:39 UTC, in 4d 16h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server (by magic) rank against other Rust servers?
Over the past week it ranks #15,411 for player hours, which puts Test Server (by magic) in the top 69% of all ranked servers.
How busy is Test Server (by magic)?
Test Server (by magic) is offline at this count; we last saw it 32 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on Test Server (by magic) mean?
What the game's server browser reads from Test Server (by magic) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server (by magic)?
On Rust Population, Test Server (by magic) is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on Test Server (by magic)?
The next wipe for Test Server (by magic) is estimated from weekly: 7 days after its last wipe. A wipe is due on Sunday 1 November at 18:39 UTC, the next one. 2 days 7 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Map and rules
Which map does Test Server (by magic) run?
The map on Test Server (by magic) is procedural, made by the game.
What are the rules and settings on Test Server (by magic)?
No gather rate appears in the name of Test Server (by magic). The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test Server (by magic) run?
Rust network protocol 2635 and build 168909 on Windows is what Test Server (by magic) uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test Server (by magic) online, and how reliable is it?
Currently offline, Test Server (by magic) was last seen 32 hours ago. In the last 1 full day it was found up for 0 of 24 hours, 0% of the time. On 26 October 2026, Rust Population saw it for the first time.
Where is Test Server (by magic) located?
No region is published by Test Server (by magic). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 31.7.57.155:28015.
How to join
How do I join Test Server (by magic)?
To connect directly, open Rust's console with F1 and type client.connect 31.7.57.155:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.