Rust PopulationField survey · Rust servers
Observing 52,540 players 11,716 servers 3,337 with someone on 139 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,478habitat unknownfirst seen 13 Sep 2026

Kavkaz Testing

Offline 31.76.51.111:28015 checked 39d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Kavkaz Testing rank against other Rust servers?

Over the past week it ranks #15,478 for player hours, which puts Kavkaz Testing in the top 70% of all ranked servers.

How busy is Kavkaz Testing?

Kavkaz Testing is offline at this count; we last saw it 39 days 6 hours ago.

Lists and tags

What do the server tags on Kavkaz Testing mean?

These are the tags Kavkaz Testing publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Kavkaz Testing?

These Rust Population lists include Kavkaz Testing: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Kavkaz Testing?

Its rhythm cannot be told yet: too few of Kavkaz Testing's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 52 days 8 hours ago.

Settings

Which map does Kavkaz Testing run?

The map on Kavkaz Testing is procedural, made by the game at size 1,200 from seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Kavkaz Testing?

Nothing in Kavkaz Testing's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does Kavkaz Testing run?

On Linux, Kavkaz Testing runs Rust network protocol 2633 and build 163207. The protocol must match for you to join, and Steam updates it for you.

Is Kavkaz Testing online, and how reliable is it?

We last saw Kavkaz Testing 39 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.

Where is Kavkaz Testing located?

Nothing published by Kavkaz Testing states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 31.76.51.111:28015.

How to join

How do I join Kavkaz Testing?

Open the console with F1 in Rust and enter client.connect 31.76.51.111:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163207
Build Game build: 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.