DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09
Offline EU 37.114.51.51:25617 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 09:35 UTC, in 1d 8h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:35 UTC26d ago | 1 | – | running | 0 |
| Mon 28 Sep, 15:32 UTC31d ago | 1 | halved by day 3 | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 rank against other Rust servers?
On player hours over the last seven days DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is #15,327, #2,570 in Europe, placing it in the top 71% of ranked servers.
How busy is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is offline at this count; we last saw it 16 days 7 hours ago.
Lists and tags
What do the server tags on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 mean?
The game's server browser reads the tags DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts6 (Group limit): The team limit is 6; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
These Rust Population lists include DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Wipe schedule
What does wipe day look like on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
The busiest point of its recent wipes averaged 1 players. Peak came 10 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 3 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
Its tag sets the prediction: too few of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09's wipes are on record to confirm the schedule. On Saturday 31 October at 09:35 UTC its next wipe is due. The world it runs now dates from 26 days 14 hours ago. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 run?
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 uses a map the game generates, procedural, at size 4,500 with seed 1160695842. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
You gather at 2x on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, to judge by the name. A group may hold 6 players at most. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 run?
The setup is Rust network protocol 2634 and build 167584 on Linux for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09. Your game needs the same protocol to join; Steam takes care of updating it.
Is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 online, and how reliable is it?
Currently offline, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 was last seen 16 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 23 September 2026, Rust Population saw it for the first time.
Where is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 located?
With its EU tag, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.114.51.51:25617.
How to join
How do I join DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
To connect directly, open Rust's console with F1 and type client.connect 37.114.51.51:25617; or press Launch Rust on this page and Steam opens Rust and joins for you.