RED PLANET TEST (local)
Offline 37.142.149.217:28015 checked 16h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, and #423 of the trio servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:56 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 22:28 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 15:37 UTC1d ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RED PLANET TEST (local) rank against other Rust servers?
The last seven days of player hours place RED PLANET TEST (local) at #8,113, within the top 36% of all ranked servers. It places #423 among servers of the trio kind.
How busy is RED PLANET TEST (local)?
We have no live count for RED PLANET TEST (local) right now. It was last seen 16 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 23:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on RED PLANET TEST (local) mean?
The game's server browser reads the tags RED PLANET TEST (local) publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts3 (Group limit): Teams can have no more than 3 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RED PLANET TEST (local)?
On Rust Population, RED PLANET TEST (local) is filed under these lists: Modded Rust servers, counted and Trio Rust servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on RED PLANET TEST (local)?
There is no next wipe to predict: RED PLANET TEST (local) wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 28 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on RED PLANET TEST (local)?
No gather rate appears in the name of RED PLANET TEST (local). A group can hold 3 players at most (trio). survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RED PLANET TEST (local) run?
On Windows, RED PLANET TEST (local) runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is RED PLANET TEST (local) online, and how reliable is it?
Currently offline, RED PLANET TEST (local) was last seen 16 hours ago. The last 1 full day gave 88% uptime, with 21 of 24 hours recorded as up. It was first seen by Rust Population on 26 October 2026.
Where is RED PLANET TEST (local) located?
No region is published by RED PLANET TEST (local). The location a server claims is what Rust Population shows, not the place where the machine stands. 37.142.149.217:28015 is where it lives.
Getting in
How do I join RED PLANET TEST (local)?
Either enter client.connect 37.142.149.217:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.