RED PLANET TEST (local)
Offline 37.142.151.246:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, and #494 of the trio servers (top 79%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:01 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RED PLANET TEST (local) rank against other Rust servers?
By player hours over the last seven days, RED PLANET TEST (local) places at #13,731, within the top 62% of ranked servers. It places #494 among servers of the trio kind.
How busy is RED PLANET TEST (local)?
We have no live count for RED PLANET TEST (local) right now. It was last seen 6 days 11 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on RED PLANET TEST (local) mean?
What the game's server browser reads from RED PLANET TEST (local) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RED PLANET TEST (local)?
These Rust Population lists include RED PLANET TEST (local): Modded Rust servers, counted and Trio Rust servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.
Wipe notes
What does wipe day look like on RED PLANET TEST (local)?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RED PLANET TEST (local)?
The record holds too few of RED PLANET TEST (local)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 12 hours ago the current world was made.
Settings
What are the rules and settings on RED PLANET TEST (local)?
Nothing in RED PLANET TEST (local)'s name says how gather works. A group can hold 3 players at most (trio). You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RED PLANET TEST (local) run?
Rust network protocol 2634 and build 167781 on Windows is what RED PLANET TEST (local) uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is RED PLANET TEST (local) online, and how reliable is it?
Offline at the moment, RED PLANET TEST (local) was last seen 6 days 11 hours ago. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. On 22 October 2026, Rust Population saw it for the first time.
Where is RED PLANET TEST (local) located?
No region is published by RED PLANET TEST (local). The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 37.142.151.246:28015.
How to join
How do I join RED PLANET TEST (local)?
Open the console with F1 in Rust and enter client.connect 37.142.151.246:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.