Rust: City of Tarkov [EU] test
Offline EU 37.142.157.187:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 05:43 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust: City of Tarkov [EU] test rank against other Rust servers?
On player hours over the last seven days Rust: City of Tarkov [EU] test is #12,672, #2,410 in Europe, placing it in the top 57% of ranked servers.
How busy is Rust: City of Tarkov [EU] test?
At this count Rust: City of Tarkov [EU] test is offline, with its last sighting 5 days 19 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on Rust: City of Tarkov [EU] test mean?
What the game's server browser reads from Rust: City of Tarkov [EU] test is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): 150 slots are available; ts5 (Group limit): You may team with up to 5 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust: City of Tarkov [EU] test?
On Rust Population, Rust: City of Tarkov [EU] test is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on Rust: City of Tarkov [EU] test?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Rust: City of Tarkov [EU] test?
Rust: City of Tarkov [EU] test wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 8 days 5 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
What are the rules and settings on Rust: City of Tarkov [EU] test?
Nothing in Rust: City of Tarkov [EU] test's name says how gather works. The group limit is 5 players. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust: City of Tarkov [EU] test run?
On Linux, Rust: City of Tarkov [EU] test runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Rust: City of Tarkov [EU] test online, and how reliable is it?
Offline at the moment, Rust: City of Tarkov [EU] test was last seen 5 days 19 hours ago. It was up 24% of the time over the last 7 full days, 40 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.
Where is Rust: City of Tarkov [EU] test located?
With its EU tag, Rust: City of Tarkov [EU] test places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 37.142.157.187:28015.
Getting in
How do I join Rust: City of Tarkov [EU] test?
Either enter client.connect 37.142.157.187:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.