RED PLANET TEST (local)
Offline 37.142.159.21:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:09 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RED PLANET TEST (local) rank against other Rust servers?
By player hours over the last seven days, RED PLANET TEST (local) places at #15,373, within the top 69% of ranked servers. It places #525 among servers of the trio kind.
How busy is RED PLANET TEST (local)?
RED PLANET TEST (local) is offline at this count; we last saw it 7 days 19 hours ago.
Tags
What do the server tags on RED PLANET TEST (local) mean?
The game's server browser reads the tags RED PLANET TEST (local) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts3 (Group limit): You may team with up to 3 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RED PLANET TEST (local)?
On Rust Population, RED PLANET TEST (local) is filed under these lists: Modded Rust servers, counted and Trio Rust servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on RED PLANET TEST (local)?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RED PLANET TEST (local)?
Its rhythm cannot be told yet: too few of RED PLANET TEST (local)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 7 days 23 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on RED PLANET TEST (local)?
The name tells you nothing about gather rates: RED PLANET TEST (local) states none. The cap on groups is 3 players (trio). You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RED PLANET TEST (local) run?
The setup is Rust network protocol 2634 and build 167781 on Windows for RED PLANET TEST (local). The protocol must match for you to join, and Steam updates it for you.
Is RED PLANET TEST (local) online, and how reliable is it?
We last saw RED PLANET TEST (local) 7 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 21 October 2026, Rust Population saw it for the first time.
Where is RED PLANET TEST (local) located?
No region is published by RED PLANET TEST (local). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 37.142.159.21:28015.
How to join
How do I join RED PLANET TEST (local)?
Either enter client.connect 37.142.159.21:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.