Rust PopulationField survey · Rust servers
Observing 36,352 players 11,696 servers 2,907 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,545habitat unknownfirst seen 22 Sep 2026

sliv staging

Offline 37.153.36.135:28015 checked 5d ago

Measurements

Players now
0/ 15
0% full
7-day average
0
peak 1
Rank
#14,545
top 65%
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:14 UTC28d ago 1 – running 1
Fri 25 Sep, 07:33 UTC33d ago 1 held half 5 days 1
Thu 24 Sep, 18:08 UTC34d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does sliv staging rank against other Rust servers?

By player hours over the last seven days, sliv staging places at #14,545, within the top 65% of ranked servers.

How busy is sliv staging?

At this count sliv staging is offline, with its last sighting 5 days 16 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on sliv staging mean?

These are the tags sliv staging publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168330 (Build): Game build: 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include sliv staging?

These Rust Population lists include sliv staging: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on sliv staging?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on sliv staging?

No next wipe can be predicted for sliv staging, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 28 days 18 hours ago.

Settings

Which map does sliv staging run?

The map on sliv staging is procedural, made by the game at size 3,250 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on sliv staging?

The name tells you nothing about gather rates: sliv staging states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does sliv staging run?

On Windows, sliv staging runs Rust network protocol 2635 and build 168330. Steam updates your game automatically, but you need the same protocol to join.

Is sliv staging online, and how reliable is it?

Currently offline, sliv staging was last seen 5 days 16 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. On 22 September 2026, Rust Population saw it for the first time.

Where is sliv staging located?

Nothing published by sliv staging states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 37.153.36.135:28015 is where it lives.

How to join

How do I join sliv staging?

Either enter client.connect 37.153.36.135:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168330
Build Game build: 168330.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.