Siberia [PVE] classic vanilla
Online 37.195.106.65:35531 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 40 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:53 UTC FW27d ago | 10 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Siberia [PVE] classic vanilla rank against other Rust servers?
Over the past week it ranks #2,482 for player hours, which puts Siberia [PVE] classic vanilla in the top 11% of all ranked servers.
How busy is Siberia [PVE] classic vanilla?
Of its 50 slots, Siberia [PVE] classic vanilla is using 0 right now. Seven days of counting give an average of 2 players and a peak of 7. In the last 48 hours the peak hour came at 16:00 UTC, averaging 5 players.
Tags
What do the server tags on Siberia [PVE] classic vanilla mean?
What the game's server browser reads from Siberia [PVE] classic vanilla is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Siberia [PVE] classic vanilla?
Siberia [PVE] classic vanilla appears among the Rust Population lists that follow: Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on Siberia [PVE] classic vanilla?
The busiest point of its recent wipes averaged 10 players. The crowd on the latest wipe peaked 40 hours in.
What is the wipe schedule on Siberia [PVE] classic vanilla?
Siberia [PVE] classic vanilla wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 17 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does Siberia [PVE] classic vanilla run?
Siberia [PVE] classic vanilla uses a map the game generates, procedural, at size 4,250 with seed 1289664813. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Siberia [PVE] classic vanilla?
Nothing in Siberia [PVE] classic vanilla's name says how gather works. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Siberia [PVE] classic vanilla run?
On Windows, Siberia [PVE] classic vanilla runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Siberia [PVE] classic vanilla run smoothly?
In the last 48 hours, it averaged 137 server fps, with a low of 20. Up to 114,696 entities were present, counting buildings, deployables and everything else. Up to 3,799 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Siberia [PVE] classic vanilla online, and how reliable is it?
Right now, Siberia [PVE] classic vanilla is online. About 7 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Siberia [PVE] classic vanilla located?
No region is published by Siberia [PVE] classic vanilla. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.195.106.65:35531.
How to join
How do I join Siberia [PVE] classic vanilla?
To connect directly, open Rust's console with F1 and type client.connect 37.195.106.65:35531; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://siberia-pve.ru.