Rust PopulationField survey · Rust servers
Observing 94,129 players 11,851 servers 3,887 with someone on 394 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 12,902habitat unknownfirst seen 15 Oct 2026

Achievement Hunting | Private

Offline 37.202.197.108:20006 checked 13d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#12,902
top 60%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:45 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Achievement Hunting | Private rank against other Rust servers?

The last seven days of player hours place Achievement Hunting | Private at #12,902, within the top 60% of all ranked servers.

How busy is Achievement Hunting | Private?

Achievement Hunting | Private is offline at this count; we last saw it 13 days ago.

Lists and tags

What do the server tags on Achievement Hunting | Private mean?

The game's server browser reads the tags Achievement Hunting | Private publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Achievement Hunting | Private?

These Rust Population lists include Achievement Hunting | Private: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Achievement Hunting | Private?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Achievement Hunting | Private?

Too few wipes are on record for Achievement Hunting | Private to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 13 days ago.

Settings

Which map does Achievement Hunting | Private run?

The map on Achievement Hunting | Private is procedural, made by the game.

What are the rules and settings on Achievement Hunting | Private?

No gather rate appears in the name of Achievement Hunting | Private. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Achievement Hunting | Private run?

Rust network protocol 2634 and build 167781 on Linux is what Achievement Hunting | Private uses. Steam updates your game automatically, but you need the same protocol to join.

Is Achievement Hunting | Private online, and how reliable is it?

Offline at the moment, Achievement Hunting | Private was last seen 13 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 October 2026.

Where is Achievement Hunting | Private located?

Nothing published by Achievement Hunting | Private states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 37.202.197.108:20006 is where it lives.

Getting in

How do I join Achievement Hunting | Private?

Either enter client.connect 37.202.197.108:20006 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.