your_server_name
Offline 37.214.27.189:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does your_server_name rank against other Rust servers?
The last seven days of player hours place your_server_name at #13,198, within the top 57% of all ranked servers.
How busy is your_server_name?
your_server_name is offline at this count; we last saw it 36 days 13 hours ago.
Lists and tags
What do the server tags on your_server_name mean?
These are the tags your_server_name publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include your_server_name?
On Rust Population, your_server_name is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on your_server_name?
Too few wipes are on record for your_server_name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 36 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does your_server_name run?
The map on your_server_name is procedural, made by the game.
What are the rules and settings on your_server_name?
No gather rate appears in the name of your_server_name. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does your_server_name run?
On Windows, your_server_name runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is your_server_name online, and how reliable is it?
We last saw your_server_name 36 days 13 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 22 September 2026.
Where is your_server_name located?
A region is not published by your_server_name. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.214.27.189:28015.
Getting in
How do I join your_server_name?
To connect directly, open Rust's console with F1 and type client.connect 37.214.27.189:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.