Rust PopulationField survey · Rust servers
Observing 83,965 players 11,810 servers 3,630 with someone on 336 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,105EUfirst seen 13 Sep 2026

RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10

Online EU 37.230.137.172:20900 checked 11m ago

3x weekly wipes vanillamoddedoxide

Measurements

Players now
0/ 150
0% full
7-day average
0
peak 2
Rank
#8,105
top 36% · #2098 in EU
Last wipe
27d ago
weekly schedule
Next wipe
11h
Fri 30 Oct, 09:14 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:14 UTC, in 11h. Its weekly schedule tag · low confidence

10.9 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

Coming wipes

11h
Fri 30 Oct, 09:14 UTC
6d 20h
Thu 5 Nov, 19:00 UTC
FW
7d 11h
Fri 6 Nov, 09:14 UTC
14d 11h
Fri 13 Nov, 09:14 UTC
21d 11h
Fri 20 Nov, 09:14 UTC
28d 11h
Fri 27 Nov, 09:14 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
35d 11h
Fri 4 Dec, 09:14 UTC

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:14 UTC27d ago 3 – running 0
Mon 21 Sep, 11:25 UTC38d ago 4 halved by day 7 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 rank against other Rust servers?

Seven-day player hours put RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 at #8,105, or #2,098 in Europe, inside the top 36% of all ranked servers.

How busy is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

The count reads 0 players on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10, which has 150 slots. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 04:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 mean?

These are the tags RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 appears among the Rust Population lists that follow: 3x Rust servers, counted live, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

Wipe schedule

What does wipe day look like on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

Across its recent wipes the busiest crowds averaged 4 players. 13 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 7 when it did not hold.

What is the wipe schedule on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

Its tag sets the prediction: too few of RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10's wipes are on record to confirm the schedule. Due on Friday 30 October at 09:14 UTC is its next wipe. Counted from 27 days 10 hours ago, that is how long the current world has stood. A weekly wipe schedule is published in its tags.

Map and rules

Which map does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 run?

A procedural map of size 3,000 from seed 448763601, generated by the game, is in use on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

You gather at 3x on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10, to judge by the name. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 run?

Rust network protocol 2635 and build 168909 on Linux is what RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 uses. The protocol must match for you to join, and Steam updates it for you.

Does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 run smoothly?

It ran at 234 server fps on average over the last 48 hours, and never went below 226. The entity count reached 48,714: buildings, deployables and all other objects. Up to 2,460 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 online, and how reliable is it?

Right now, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 is online. The uptime it reports suggests a restart roughly 14 hours ago. Over the last 7 full days, 159 of 168 hours were online, or 95%. The first sighting by Rust Population was on 13 September 2026.

Where is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 located?

With its EU tag, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 37.230.137.172:20900.

How to join

How do I join RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

To connect directly, open Rust's console with F1 and type client.connect 37.230.137.172:20900; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at http://retrorust.store.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp150
Max players The server has 150 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.