RTS FIRE
Offline EU 37.230.210.24:26000 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Wednesday 4 November, 16:29 UTC, in 5d 19h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RTS FIRE rank against other Rust servers?
RTS FIRE ranks #15,496 on seven-day player hours, #2,546 in Europe, and sits in the top – of all ranked servers.
How busy is RTS FIRE?
We have no live count for RTS FIRE right now. It was last seen 42 days 5 hours ago.
Lists and tags
What do the server tags on RTS FIRE mean?
The game's server browser reads the tags RTS FIRE publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RTS FIRE?
These Rust Population lists include RTS FIRE: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe notes
What is the wipe schedule on RTS FIRE?
The next wipe for RTS FIRE is estimated from weekly: 7 days after its last wipe. Due on Wednesday 4 November at 16:29 UTC is its next wipe. The world it runs now dates from 43 days 4 hours ago. The tags state a weekly wipe schedule.
Map and rules
Which map does RTS FIRE run?
The map on RTS FIRE is procedural, made by the game at size 3,600 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RTS FIRE?
The name tells you nothing about gather rates: RTS FIRE states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RTS FIRE run?
The setup is Rust network protocol 2633 and build 163794 on Linux for RTS FIRE. The protocol must match for you to join, and Steam updates it for you.
Is RTS FIRE online, and how reliable is it?
Currently offline, RTS FIRE was last seen 42 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 16 September 2026.
Where is RTS FIRE located?
By its EU tag, RTS FIRE says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 37.230.210.24:26000 is where it lives.
Getting in
How do I join RTS FIRE?
Open the console with F1 in Rust and enter client.connect 37.230.210.24:26000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://hosting.alkad.org/.