Local 1x1 (no EAC)
Offline 37.230.61.80:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local 1x1 (no EAC) rank against other Rust servers?
By player hours over the last seven days, Local 1x1 (no EAC) places at #13,712, within the top 63% of ranked servers.
How busy is Local 1x1 (no EAC)?
Local 1x1 (no EAC) is offline at this count; we last saw it 11 days 16 hours ago.
Tags
What do the server tags on Local 1x1 (no EAC) mean?
The game's server browser reads the tags Local 1x1 (no EAC) publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local 1x1 (no EAC)?
Local 1x1 (no EAC) appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Local 1x1 (no EAC)?
The record holds too few of Local 1x1 (no EAC)'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 19 days 6 hours ago the current world was made.
Settings
Which map does Local 1x1 (no EAC) run?
Local 1x1 (no EAC) uses a map the game generates: procedural.
What are the rules and settings on Local 1x1 (no EAC)?
Nothing in Local 1x1 (no EAC)'s name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Local 1x1 (no EAC) run?
Rust network protocol 2634 and build 167398 on Windows is what Local 1x1 (no EAC) uses. The protocol must match for you to join, and Steam updates it for you.
Is Local 1x1 (no EAC) online, and how reliable is it?
Currently offline, Local 1x1 (no EAC) was last seen 11 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 10 October 2026.
Where is Local 1x1 (no EAC) located?
Nothing published by Local 1x1 (no EAC) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 37.230.61.80:28015.
Getting in
How do I join Local 1x1 (no EAC)?
Either enter client.connect 37.230.61.80:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.